Copy thedrawRect invocation and change it to a
drawOval. Run the program again. You should see an oval contained
within a rectangle. Hopefully this will make it more clear what the
book means by an oval ``inscribed'' in a rectangle. Another way to
say the same thing is that the rectangle is the ``bounding box'' of
the oval.
Bounding boxes are a common way to specify the size and position
of a graphical object, even if that object is not rectangular.