from World import * from filters import * class Palindrome(Gui): """a Palindrome object is a kind of Gui""" def __init__(self): """the __init__ function is called when we create a Palindrome""" Gui.__init__(self) self.setup() def setup(self): """ create the widgets that make up the GUI""" # text entry self.entry = self.en() # label self.label = self.la() # frame self.fr() # two buttons self.bu(LEFT, text='Check', command=self.check_palindrome) self.bu(LEFT, text='Quit', command=self.quit) # end of frame self.endfr() def check_palindrome(self): """this is the function that gets called when the user presses the Check button""" #get the contents of the text entry word = self.entry.get() # check the word if is_palindrome(word): text = 'Yes! %s is a palindrome.' % word else: text = '%s is not a palindrome.' % word # change the contents of the label self.label.configure(text=text) pal = Palindrome() pal.mainloop()